The Witcher 3 long-awaited wild hunt next-gen update from CD Projekt is almost here, and in advance of its 14th December release date for PlayStation 5, Xbox Series X/S, and PC, the studio has released a first look at the numerous improvements it’ll offer
However, PC players can anticipate seeing support for things like raytracing, DLSS, and FSR, along with a variety of new Ultra Plus graphics options, boosting background protagonists, level of detail, and more. CD Projekt practically whistled through the technical improvements during its first-look livestream.
The Witcher 3 Wild Hunt Next Gen Update Release Date, Trailer, Patch Notes, Content, Platforms
The Witcher 3’s next-gen update incorporates more than just visual enhancements
There have been numerous visual improvements, including a redesign of the grass and vegetation. Improved and more variable weather, as well as better resolution textures and meshes across the settings. For example, the cobblestones of Novigrad are now fully 3D and not just standard maps. Players who are paying close attention will also notice smoke coming from chimneys in distant villages.
Of course, console players will also benefit from CD Projekt’s many enhancements. With new Quality and Productivity settings offering a choice between sharper visuals. At 30 frames per second or a prioritised 60 frames per second. Before the release, complete console details should be anticipated.
However, CD Projekt has used the chance to add a lot of new features and quality-of-life upgrades to The Witcher 3’s next-gen update, which goes beyond mere visual improvements.
For more beautiful pictures, there is a new Photo Mode that allows users to adjust things like FOV, tilt, depth of field, aperture, focus distances, exposure, & contrast. There is also a new, optional in-game camera that allows players to observe the action while walking, riding a horse, or doing both.
Relive the story loved by millions!
Free next-gen update for The Witcher 3: Wild Hunt is coming to PC, PlayStation 5 and Xbox Series S|X on December 14th, 2022! pic.twitter.com/NcDLmV72kb
— The Witcher (@witchergame) November 23, 2022
Additionally, there are new map filters that let users hide things like question-mark indicators. The mini-map can be particularly disabled while exploring. With the latter choice, the mini-map can be momentarily restored with a button click and will automatically appear during combat.
In addition, there are control changes, including a new tap-to-sprint option for Geralt. The ability to rapidly trigger a Sign of your choice while in combat without having to open the radial map. Players of the PS5 will be able to use DualSense haptic feedback, staying with the topic of controllers.