Valorant New Character Agent Harbor Release Date, Abilities List And Voice Actor

Valorant New Character Agent Harbor Release Date, Abilities List And Voice Actor

The release date for Valorant new character agent Harbor has been confirmed, along with all of his exciting abilities

The new character will come as part of Riot Games’ forthcoming 5.08 update, which will also include fresh battle pass rewards and many UI changes with update.

Valorant New Character Agent Harbor Release Date, Abilities And Voice Actor

Valorant players will soon get to play the game’s newest Battle Pass and latest hero either today or tomorrow depending on their region.

Release Date For Valorant Character Agent Harbor

The release date for when new agent and character Harbor will come out in Valorant is October 18 and 19.

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Harbor will launch alongside Episode 5 Act 3 and is the game’s first Indian agent. Riot Games recently uploaded a trailer to their YouTube channel explaining the character’s origin.

Besides the new agent, the 5.08 patch will deliver some UI changes. Players can preview all these interface changes right now over on Riot’s official website and also check out some of the sleek new menus on the way.

Sunil Malhotra is the voice actor of Harbor and has lent his voice talents to many animated works.

Harbor’s Abilities

Given below are all of Harbor’s new abilities in Valorant Episode 5 Act 3:

E — HIGH TIDE

This ability enables Harbor to equip a wall of water. Players can Fire to send the water forward along the ground.

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They can then Hold Fire to guide the water in the direction of your crosshair, passing through the world, and spawning a wall along the water’s path.

Pressing Alt Fire while bending will stop the water early. Players hit are also slowed.

Q — COVE

This move equips players with a sphere of shielding water. Press Fire to throw and Alt Fire to underhand throw. Upon impact with the ground, spawn a water shield that blocks bullets.

C — CASCADE

Cascade equips players with a wave of water. Press Fire to send the wave rolling forward and through walls. Re-Use to stop the wave from moving further. Players hit are slowed.

X — RECKONING

Reckoning equips the full power of your Artifact. Press Fire to summon a geyser pool on the ground, which will target Enemy players in the area with successive geyser strikes. Players caught within a strike are Concussed.

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