The Witcher 3 next-gen update and upgrade is now accessible to all players, but sadly there are PC crashing and stuttering issues that fans are desperate to fix
Even though CD Projekt RED’s game was already a masterpiece, the “Complete Edition” improves everything significantly. It presently has a Metacritic score of 97, and the patch includes everything from new armour and side quests based on the Netflix series to better aesthetics and fresh animations. All of the changes are described in the patch notes, but sadly, PC has serious issues.
The Witcher 3 Next Gen Update Stuttering And Crashing On PC Fix
Disabling ray-tracing for The Witcher 3 next-gen update and upgrade on PC could be one solution to resolve stuttering problems.
Ray tracing, according to Reddit user Kirsutan and a few others, seems to be broken and materially degrades the game’s speed. It is advised that users turn off global lighting for ray tracing in the settings.
Another Reddit user asserted that if you are using DirectX11, disable Nvidia hairworks, and set all of the following to Ultra+, the game “runs like a dream”:
- Number of Background Characters
- Shadow Quality
- Terrain Quality
- Water Quality
- Foliage Visibility Range
- Grass Density
- Texture Quality
- Detail Level
It is advised that you lower the quality of all of the aforementioned if it still stutters or suffers from substantial frame drops. Disable global illumination as well as shadows, reflections, and ambiance if difficulties persist, however the primary issue seems to be ray tracing.
The beauty of snowy Skellige, busy streets of Novigrad, colours of duchy Toussaint.
Capture the wonders of the Continent with PHOTO MODE – a new tool available in #TheWitcher3NextGen 📸 pic.twitter.com/gz40oQv6Kx
— The Witcher (@witchergame) December 14, 2022
The Witcher 3 next-gen upgrade & update appears to be crashing for some PC users in addition to stuttering. The beauty of snowy Skellige, busy streets of Novigrad, colours of duchy Toussaint.
Once more, it is advised that you entirely turn off ray tracing to resolve this problem. You should also switch from DirectX12 to DirectX11 at this point.
It’s unfortunate that perhaps the ray tracing, one of the update released many highlights, appears to be completely busted for many users. I’m hoping CD Projekt RED releases a solution for RT fairly shortly.